Epic actually does offer a lot more for devs just with the store itself and the "more people on Steam = more money = the bigger cut is balanced out" fallacy really doesn't hold true. Personally, as someone that's working into game dev, I'd be hesitant to bother with Steam even without a deal from Epic. ![]() Pretty much hit the nail on the head there. Overall you sound salty because devs took the opportunity to have financial security over relying on spiteful virtue signalling people that may not even buy the game in the first place I don't see why Steam can't introduce some support partnership program if delayed release is such a big issue. Epic Games essentially provides investment to devs so that the games can be developed and completed. one person taking you off the wishlist and following list isn't gonna matter to you, i'm sure. ![]() or something else constricting and that makes it harder for indies to get featured/get the publicity that Steam's store offers.Īnyway, whatever. or they'll raise the fee to get on Steam at all. ![]() just because you stop advertising *now* doesn't negate the misuse of resources previously.īecause of these sorts of practices eventually Steam will make it so indie devs won't be allowed to make a store page unless they can provide proof that the game is near complete and will absolutely be on Steam at release. you've outright used Steam to rattle up publicity for the game, partake in their demo showcases, etc, then turned to a timed exclusive on a different storefront. Originally posted by ¡CUIDADO! ¡LLAMAS!:this is very disingenuous.
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